"GAME MACHINE"
TEAM OF GAME MACHINE
Introdution
About The Game Machine
Game
Machine is the global open ecosystem to the gaming industry that is built based on the technology of blockchain. Game Machine will bring together all participants of the market of gamers, developers, advertisers for the sake of industrial development and the improvement of the quality of the game. Gaming Machine creating gaming
could be that produced by Cryptococcus Gamefuel principles of Proof-of-Work are
limited. The use of such an approach, makes it possible to restrict access to
infrastructure in order not to be market participants. Gaming platform and advertising released based on the Game Machine that allows it to communicate directly with a wider audience of gamers, developers and advertisers are implemented.
The Basic Principle of Network Gaming Machine
Limited-Proof-of-Work
(LPoW)
The difference from classical proofs in
which equipment is directly affecting the award and
created the "power race" that created a lot
of negative factors, such as: entrances that are
difficult for new participants, the power
to do investment on equipment, but not in the development
of the network, a strong increase in electricity
consumption, etc. LPoW allows to eliminate this problem, because it has
made access to the possibility of the use of the PoW is limited.
Digunakanadalah mining limits of special equipment also speed limits and
equipment, access to gamer just mining (Steam authorization Auth, Twitch.tv,
Wargaming.net ID etc..) and other types defined in the design
stage blockchain from the Game Machine.
Proof Of Authority
Some of the transactions, for example, a
transaction for the new project, crowdfunding could
be confirmed by using the principle
of proof of authority. Authoritative user ecosystems of
Gaming Machine for participation to increase global indicators, such as the use
of the system time, progress, speed of mining, the number of transactions made,
expertise in the system, the level of service and the linked game,
etc. Such transactions can be relied upon to do a crowd funding.
Ecosystem Game Machine ber destination
for gaming industry development and improvement of the
quality of products, this system is created and supported
for each participant Game Machine.
Gamers
Gamers are the main participants in the ecosystem, so exact about their problems and needs and Gaming Machine currently in development stage. Basic gamer has the opportunity to participate in the development of kriptoworld and received an awardfor it in Gamefuel crypto. Game Client with the client Machine, gamers gain full access to the possibility of the use of crypto as below;
·
in-game item Purchases, in-game Favorites
·
Gamefuel Translations between the participants,
·
participation in interesting projects crowdfunding,
·
Motivate for an award,
·
the Exchange item between items are secure and
simple,
·
to access to
new opportunities in the game world, such as the purchase of in-game items in
the p2p-credit, rental items in the game for a while,
·
to Access the service using cryptocurrency
Gamefueland Game Machine smart contracts
Details
about the items in the game
In-game items are items in the game and used by gamers for the purpose of perfecting the characteristics of character game. Such items affect the process of the game: in some items directly fix the game characters and characteristics affect balance and excellence than any other player, on the other hand is a means of manifestation of identity. It is possible to receive the items in various ways depending on the game and items. Some items are only given for specific achievements in games and request the expenditure of time, some items can be purchased directly from the developer of the game, and some can only be accepted after the exchanged with other players. From the time of the rise of online gaming Internet services for Exchange andpurchase of goods between players began performing in large quantities. MMORPGWorld of Warcraft, Lineage 2 known where the currency game very sought after not only in official servers, but also on the emulator started by fans was the first wave. Precisely because there is a growing market and organized itself where not only is the game developer, but also the direct players began participating. The appearance of the skin (stuffs) in-game counter-strike being the second wave: Global Assault of the Valve which later began to be used as actual value: market, changers, service game with goods and many other things start to appear.
An Advantage Of Gaming Machine
1. low Commission
The Commission was adapted in the gaming
industry. Minimum size will give you the opportunity to
tie micro transactions even the equivalent of a few
cents.
2. Combination principle
The combination of the principles used in the transaction confirmation,
actions, etc. makes it possible to exclude fraud, improve system reliability
and strengthen confidence to participants in a system. The
principle used is evidence of
employment, proof of Authority, proof of ownership.
3. Smart Contracts
Smart simple contract and the minimum Commission gives the opportunity
to create a project for the gaming industry as game changers, souvenir,
cybersports service to accommodate the masses and pairs tournaments, including
in the game and many other things.
4. Simple ecosystems projects
The involvement of gamers that happen with the game engine products help clients. This is a functional program for discussing the PC which allows to use all the power of utilizing modern technologies. The simplest access to world and to mines, the game, crypto, let transfer facilities and games, and also a social component.
5. The exchange of
The exchange of items or services for gamers, game
developer, advertisers the mosteasy and
quick. All assets, from the experience of playing a
game until finishing item for the popular game
of the simplest tokenize. The use
of smart and blockchain contract Transact and
exchange the most secure and transparent.
6. Security
The realization of the main currencies in
ecosystems of Gaming Machine (Gamefuel)
completely according to the standards of the CCSS to
ensure maximum safety indicators.
We divide advantage of
a product for the sphere of development into 2 large sectors: the companies and
big, already taken place, teams and small teams or indie-developers. Each of
these segments is subject to the problems and looks for their decisions
To the companies and big teams
The large companies and big teams will have an
opportunity to monetize a traffic which they could not monetize earlier. It
gives arrival of the new capitals and reduces costs for marketing expenses for
interaction with this audience.
To indie-developers and small teams
Indie-developers
will be able to carry out crowd funding of the game on the Rise Machine platform
and to attract the capital from the interested audience which is usually not
participating in crowdfunding because of lack of the necessary sum and also the
first players.
So that I can convey, may be useful for readers, for more information can visit the following web;
Website ; https://gamemachine.io/en
Whitepaper ; https://gamemachine.io/en/token-sale/whitepaper
Twitter ; https://twitter.com/gamemachineapp
Link bitcointalk ; https://bitcointalk.org/index.php?action=profile;u=1107647;sa=summary
ETH Address ; 0xf368c8718fDA5e6E7045b39d4830A5485f5ffB38
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